It’s release day, as well as the beginning of the last week of our Summer Special Sale! Be sure to check out all the deals, but now, on to our releases!

We may be still celebrating the Summer Special Sale, but if there is one thing I’ve learned from my online friends its that you can never start celebrating Halloween too early. So spice up your games with some spooky zombies! And not just any spooky zombies, but zombies you build yourself in the character generator.

Pick up the Zombie Man Generator on the RPG Maker Web Store and on Steam.

And while you are in the mood for spooky, composer Brandon Purvis has the soundtrack to round it out. A collection of 10 songs, some sad, some spooky, but always haunting, The Haunting Melodies music pack will set up the slow moments of your horror game.

Check out Haunting Melodies on the RPG Maker Web Store and on Steam.

But I mean, this is a horror game with zombies. Can’t be slow all the time, so ayato sound create has the perfect sound to fill in those intense moments! Metal. Brutal Crisis features 14 hard hitting pieces that will rock your players to the core,

Take a listen to Brutal Crisis on the RPG Maker Web Store and on Steam.


It is release day again, but first, let’s have a little reminder that…

…. the RPG Maker Web Summer Special Sale is still ongoing! Up to 80% off everything in our store, from engines to DLC! In addition, we are running the Original Character Contest again this year. No art skills needed, so jump on over to our forums and become the face of RPG Maker for the next year!

And now, what you are really here for: What’s new today?

Ever wanted to do weapons with different looks in combat, but never had enough variation to do a whole game? Medieval Fantasy Weapons Pack has you covered. With 12 Short Swords, 12 Greatswords, 24 Staves, 24 Magical Wands, 12 Axes, 12 Spears, 12 Small Blades, 12 Bows, 12 Flails and 12 Scepters, you’ll not only have enough to make a game, you’ll have enough to make an epic!

Read more on the RPG Maker Web Store and on Steam.

These school girls aren’t demure, they’re ready to rumble. Battle Girl Characters Pack 1 hits the scene with 8 female characters, each with 3 outfits: School Uniform, Nurse, and Fantasy Battler. Each comes with a sprite, sideview battler, and emotion sets for their Uniform and Nurse outfits, and enemy battlers, busts, facesets for all three! In addition, you also get 28 modern/future backgrounds for them to explore!

Read more on the RPG Maker Web Store and on Steam.


It’s release day, but it is a whole lot more than that this time! First up, we have a huge announcement!

The RPG Maker Web Summer Special Sale is here! As summer winds down, enjoy up to 80% off RPG Maker engines and DLC! It’s the perfect time to pick up the last thing you need to make your project sing, or get a friend into RPG Maker on the cheap!

There are tons of DLC to choose from in the sale, but let’s now take a look at the ones released today.

Katakura Hibiki has taken some of the iconic RPG Maker MV characeters, and reproduced them in the beautiful and distinctive Katakura Hibiki style! The mage-fighter (male / female), knight captain , soldier, swordman, demon, earth / fire / water / wind: spirits all join the other Katakura Hibiki monsters!

Read more on the RPG Maker Web Store and on Steam.

Travel back in time… no not to the day of the Samurai and Ninja, but to the day of NES Samurai and Ninja games! Samurai Force brings you 25 BGM, 20 ME, and 10 BGS designed to give your retro Japanese game the chiptune sound of yesteryear!

Read more on the RPG Maker Web Store and on Steam.

From Richard John S, Eternal Melodies is a JRPG inspired pack designed to give your game the same atmosphere as some of your favorite games. 15 BGMs composed to cover the full range of JRPG action and adventure await!

Read more on the RPG Maker Web Store and on Steam.

But that isn’t all, to celebrate the sale, we’re also hosting the sequel to one of our favorite contests!

Come join the Original Character Contest II over on the forums! a brand new contest to highlight a hero of your design. Your character could even become the face of RPG Maker online for the next year! Read the rules and join in on the forums here!


A new month and time for some new releases from some august RPG Maker composers!

First up, from Bittersweet Entertainment, Dignified Fantasy Music Vol. 4 -Royal Palace-! Following up on the first 3 volumes, -Royal Palace- adds 30 new tracks bursting with symphonic sound, with tracks designed for battle, adventure, drama, emotions, danger, and more!

Read more on the RPG Maker Web Store and on Steam.

And from TK.Projects, we have a new collection of Music Events, the Symphonic RPG ME Perfect Collection. Designed specifically for RPGs, this collection will give your events the big sound needed to evoke big emotions. This pack contains 100 MEs from Fanfares and Horror, to Mystery and Sadness!

Read more on the RPG Maker Web Store and on Steam.

And for our deal of the week, get the pack that started the series with Dignified Fantasy Music Vol.1 for 55% off!


Here in the Modern Timeline…. it’s release day again! With this release day, we’re dressing up the present with two Modern + Inner Basic Tiles packs!

First up is our Modern + Inner Basic Tiles for MV! Everything you need to make a swank apartment or house interior that you wish you lived in. Includes materials for walls and floors, plus all the decorative tiles for Bathrooms, Kitchens, Living Rooms, Bedrooms, plus animated tiles and more! All designed for the 48×48 tile size of MV.

Read more on the RPG Maker Web Store and on Steam.

Second, for our friends out there still using VX Ace, we have the Modern + Inner Basic Tiles for VX Ace! This pack is similar, but with different tiles to accommodate the 32×32 tile size of VX Ace. You get all the types of tiles you get in the first pack, but designed for the smaller tile size!

Read more on the RPG Maker Web Store and on Steam.

And for our Deal of the Week, if you are looking for a different art style of modern adventure, check out POP! Horror City for 50% off!


New Release: Classic Heroes

in Announcements, Weekly Deal

This week, let’s celebrate iconic heroes, with the Classic Heroes pack!

The newly released Classic Heroes pack features 6 characters, 3 classes, the Warrior, Mage, and Archer, in both male and female in 8 colors and two skin-tones with every single resource you need for your game.

Busts, Facesets, walking sprites, and even special side view animated battlers. Feature these iconic classes in  your next game!

Read more on the RPG Maker Web Store and on Steam.

And for our Deal of the Week, pick up the JSM Party Theme pack for 50% off!



in Advice

Yesterday on Twitter, I shared my thoughts on Permanently Missable Rewards in games (which I will refer to as a Missable from this point forward). And boy did you guys respond. Some of you agreed, some of you disagreed, and some of you had some interesting ideas on “3rd options”. With so much discussion, I felt we should talk about this subject a bit more at length.

First, for the people who don’t know, what IS a Missable? For me, a Missable has to contain several factors:

  1. There is a point in the game where you can no longer obtain the item.
  2. It is not needed to further the plot, so you can pass that point without it.
  3. There is no item that you can obtain that does all the things that item does, but is unquestionably better.

The third one especially is a point where I feel it’s ok to have a Missable. If you can get an iron sword that is +15 to attack with no other abilities later in the game, it doesn’t matter that you can’t get a copper sword with +10 to attack anymore.

So, for the people who don’t see the big deal, I’m going to elaborate on WHY I think this is bad design: It doesn’t let the player play the way they want to play.

Some players like to explore and do every single thing in an area before moving to the next area. Some do a little here, and a little there, then move on when they get bored of sidequests. And then some just blaze through the story and want to do all the side stuff later.

None of these are “wrong ways to play” but missables punish anyone who doesn’t play like the first person. And even for people who ARE like the first person, it can cause stress. What if I did miss something? Now I have no way back. Guess I should just play this game with a guide open.

And if there is one thing I truly think that games need to learn, is to design themselves in ways that people don’t need to play with a guide.

Several people came up with fun ways to get around an area being closed off:

This one I liked quite a lot. Moving the items to a new place like the rubble of a ruined temple lets you put unique items in areas that you can’t return to, without letting them return to that location. This kind of thinking, alternate ways to get rewards, is not used a lot in games, but when it is, I find it really interesting.

Some people came up with legitimately good reasons to have missable content, such as this user:

This is a really solid point. choices are a very different situation, and actually something I strongly encourage in gameplay.

The reason I think that mutually exclusive choice Missables are OK is that:

  1. You know you are making a choice.
  2. No one else playing the game is getting both. There is no “completionist” method.

You make the decision of what you want, and you move on.

And some people think they are just fine:

And you know what, that is a-ok. Players can feel any way they want about games. And this advice, to not use Missables in your game, is just advice. Now, I think its a very good piece of advice for making a game with wide appeal, but that doesn’t have to be your game.

There is nothing wrong with making a game for a specific audience. Specialized games are some of my favorites. So follow your heart on your design, but always be open to the ideas of others. You never know when something they say will give you a whole new perception on design!


The heat of summer is upon us, and its time to spend time in the sweet sweet air conditioning working on your game. And we have two new packs today to make those games better!

Everything has to happen somewhere, and what your events could really need is a good background image! Featuring many different modern and school based locations, the Eberouge Background Image Pack 2 is a perfect fit for the popular modern day wizarding school settings!

Read more on the RPG Maker Web Store and on Steam.

And nothing brings a setting to life like a fantastic score! Dignified Fantasy Music Vol. 3 is here with even more symphonic tracks from Bittersweet Entertainment. Featuring full orchestra and percussion, this pack hits a range of emotions, with battle and adventure in spades!

Read more on the RPG Maker Web Store and on Steam.

And for our deal of the week: the Crimson Towers Battlepack for 50% off!


The start of another fine month of releases, and this month we’re going to jump into a DLC for both Visual Novel Maker and RPG Maker!

From prolific RM composer TK.Projects, Visual Novel ME Perfect Collection brings one hundred new Music Events to your Visual Novel Maker or RPG Maker project. Happy! Horror! Shock! Sadness! This pack contains plenty of emotive music events to dress up your scenes, and help pull the player into the game!

And on top of the emotions for your scenes, you have Fanfare, Inn, ItemGet, Save to pull together your RPG Maker projects!

Read more on the RPG Maker Web Store and on Steam.

And to round out the first release of the month, let’s see our Deal of the Week! Fantastic Buildings: Modern for 50% off!


The journey through this year is nearly halfway over! It’s a long road, and of course, the thing you need for such a long road is footsteps!

A journey of a million miles begins with one step, and with the Karugamo BGM Footsteps SE Pack, you can make that step sound right no matter what it is on. Grass, Snow, Gravel, Stone, Dirt, Splashing through water, running, walking, whatever way your character is stepping, this pack has it covered.

Read more on the RPG Maker Web Store and on Steam.

Designed to bring Visual Novels to life, Visual Novel Music Vol.1 includes 25 tracks for a variety of moods and situations. An upbeat morning, to resting your head down at night. Getting caught in a silly situation to a sad moment of parting, Visual Novel Music Vol.1 will carry your VN to the end.

Read more on the RPG Maker Web Store.

And for our Deal of the Week, enjoy 50% off Gyrowolf’s Galactic Music Pack!