Battler Art – Sloth

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I did quite a few sketches for Sloth before I started on the final drawing.  I tried to draw some inspiration by looking up some other art that was made for Sloth demons, although most of those biblical illustrations weren’t terribly helpful.  I ended up going back to the Pygmy art I had done, and kind of combining the mask with this giant demon slug thing.

sloth-tone

So here it is taped to my board.  After doing the line drawing I used some acrylic ink to get some of the tones, and then some straight from the tube white to get some highlights.  After this I had planned to oil paint it, but that turned into a disaster, so it was a good thing I took a few good photos!

sloth-tone2

So I got it into the computer and did some more tonal work, really defining the form before I started in with any color.

sloth-p1

Using an overlay and hard light layer, I got some color onto the form, I fiddled around with this step for a while getting the look I wanted and experimenting with layer styles.

sloth-p2

Here I have the majority of the digital painting done on a new normal layer on top of everything.  If I ended up doing more, I would probably get back in there on the skin and make it look more wet and gross.

sloth-f1

And here is the final with some additional effects, rendering, and edge lighting.

Additionally in my post I did a quick narrative illustration

slothsummoning

Of Sloth bursting through into the material world from a summoning circle.  This is done a bit differently from most of my battlers, as is probably evident.

I started with a quick line drawing, then filled the canvas with a midtone grey.  From there I fiddled around with some gradients for a tonal scheme, then posterized it to give myself some rough values.  After that it was a matter of putting the proper tones in the proper places, then roughing everything up with some custom brushes and a super screened back cave image to give some of the side walls and ground a bit of extra texture.  I enjoy doing these for the story, and if I have time I will probably continue; maybe next time I’ll have a more proper step by step for this as well!

Go post a suggestion for the next battler!

http://forums.rpgmakerweb.com/index.php?/topic/42600-bi-weekly-battler-seven-sins-sloth/

About the author: Michael is a Sci-Fi/Fantasy Illustrator and concept artist. He specializes in monsters, characters, weapons, armor, and epic environments.

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  • I love the look you have for Sloth. I wouldn’t mind seeing Greed/Avarice next

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