Want to check out a PDF of this tutorial? Right click save asĀ HERE.
If you’ve been following along with the tutorials this far you can load up the platforming game we’ve been working on and we’ll get started.
Let’s start by creating a boss penguin from our regular penguins. That way we can have a boss’s health displayed on the screen while we fight him. Head over to the “Animations” sub-tab and create a copy of our Penguin animations. Rename the copy Boss Penguin so it’s a little easier to keep track. Under the “Per Frame Settings” sub-sub-tab change both of the Scale options to 2. This will double the size of our penguin. Now adjust your hit detection accordingly. Continue reading