After a long time of complications and the waiting game, the results of Mysterious August is finally here! A quick recap of the contest’s theme:
To our dearest members of this community, you have been chosen to perform a task that not many can accomplish. “What is it?” you must be wondering. You have been given the task to create a game that is about solving a mystery. What kind of mystery is it? Well now, that wouldn’t be fun if I give you one! There’s no mystery in that at all! Surprise me.
Now that’s out of the way, here’s the list of winners that stood out with their own unique perks and creativity! Continue reading →
So, you’ve been working hard on your game. The map is looking fresh and you’ve created some enemies and set up some battles. What’s next?
Well, how about adding a few puzzles to make things harder for the player?
To help you with this, our friend Nate Benton (creator of Fated Haven) put together a great RPG Maker VX tutorial on creating a Statue Puzzle for your RPG Maker VX game in which the player pushes statues into specific positions.
As we all know, in RPGS, only good things come from pushing statues around.
He goes over:
• The usage of variables to keep track of the position of two statues.
• Using several conditional branches to compare the value of of several
By the end of tutorial you’ll have created a fun (and tricky) statue puzzle and you’ll know how to create similar puzzles in the future. Download the pdf for the tutorial here.
Here’s the sprite sheet for the tutorial so that you can follow along.
Got any questions about the tutorial or need some help? Leave a comment below!