By: Jason “Despain” Perry
In my last article, we went over the basics of common events and how they can be used. Today, we’re going to put that information to good use, and create an item that displays a world map.
This is something that I see lots of people asking about—and it’s something that can be added to just about any game. Once this item is created, the player will be able to select it from his items menu in order to display a picture of the world map on the screen.
We start off by creating the item. Make sure that the scope is set to “none” and the occasion is “only from the menu”. With these settings, the item will only be useable from the map screen. Consume should be set to “no”, so that the item doesn’t go away when the player uses it. Continue reading