IGM Tutorial: Pausing

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Let’s go over how to create a simple way to pause a game. I’ll be using the shooting game from the last couple of tutorials, but this will apply to any game. All you need is a menu set up on the screen you wish to pause (I will be using the HUD menu we created for the shooting game).

Go to the “Materials” tab and the “Text” sub-tab. Hit “Create” and a window will pop up asking you what text you would like for this particular material. This can be changed at any time. For now I just went with “PAUSE”. Next to “Standard Font” select “Font 16 x 16″ from the drop down menu. Over to the right you’ll see “PAUSE” in a preview window. Continue reading