Want to check out a PDF of this tutorial? Right click save as HERE.
The first thing you should know is that when you export to XNA and test your games on the Xbox 360 some things will work and behave differently than they do when testing in IG Maker. I highly recommend testing your game often to make sure everything translates correctly from your PC to the console.
Also, while the programs below are completely free, testing games on an Xbox 360 or selling games on the Xbox Live Indie Games Marketplace currently requires an App Hub membership, which will cost $99 per year. You can read more about that on their faq. Before attempting to make a game for the Xbox 360, make sure you’ve updated IG Maker to work with XNA 4.0. The update and instructions are available here. Continue reading