Guide to Creating Tiles in RMVX-Ace Style
Part 3: Shapes, Edges, and Palettes
Tutorials 1 and 2 covered the theory necessary to creating tiles. Part 3 will also be covering some of the basic theory, but will also begin to introduce practice.
Included in this tutorial:
- Understanding basic shapes.
- Creating top-down perspective with basic shapes
- Anti-aliasing edges and transparency
- Straight edges and right-side RTP edge
- Understanding Contrast and Saturation
- Creating a palette from RTP.