Creating Tiles Part 3

in Tutorials

Guide to Creating Tiles in RMVX-Ace Style
by Lunarea

Part 3: Shapes, Edges, and Palettes

Tutorials 1 and 2 covered the theory necessary to creating tiles. Part 3 will also be covering some of the basic theory, but will also begin to introduce practice.

Included in this tutorial:


  • Understanding basic shapes.
  • Creating top-down perspective with basic shapes


  • Anti-aliasing edges and transparency
  • Straight edges and right-side RTP edge


  • Understanding Contrast and Saturation
  • Creating a palette from RTP.

Read the full tutorial by downloading the PDF here!

Comments on this entry are closed.

  • light487


    Nice tutorial again.

    One question I have is whether there is some general rule of thumb when selecting the 6 colours to use? I mean, say you’re working in brown like with the example.. is there a certain amount of separation between each colour’s luminosity value that is consistent among all of the work you do? Or is it just by feel every single time?

  • It’s a combination of both.

    I do follow the exact same process when choosing colors as I posted under the picture. There’s only one darkest and one lightest color there could be, and they account for 3 colors of the palette. Choosing the 2 middle colors and a shade color is mostly done by feel – or more specifically, by looking for the general color that covers the majority of the tile. You don’t need to have the exact color because the paintbrush will create extra values.

    I know it’s a lot of information to soak up at once, but most of it is just there to pave the road for painting. The actual process of painting is a lot more intuitive and forgiving. Things like contrast can be fixed as you paint or after you’re done painting. A good palette just makes it so you don’t have to spend time fixing things – which basically makes you more efficient.

    So, don’t worry about degrees of separation between colors. Just pull colors that you think you can work with. And next tutorial, we’ll be putting them into practice through shading. 🙂

  • julian lai

    thanks for the great tutorial. didn’t understand how to make pyramid and cone shapes. Now i do. 🙂